| componentType Complex Type |
Component
Namespace: Empty
Schema: Empty
| Name | Occurrences | Description |
|---|---|---|
| | [0, 1] | Description |
| | Name | |
| | [0, 1] | Optional UID reference to the parent object used for relative positioning |
| | [0, 1] | UIDs of the structural mounts as defined in the fuselages or wings (see structuralMountType for further details). |
| | UID reference to the predefined system element defining the component geometry and mass properties | |
| | [0, 1] | Optional rigid transformation defining the component position and orientation |
| Name | Type | Required | Description |
|---|---|---|---|
| Yes |
A component represents a physically existing instance of a predefined system element within a generic system. It references the corresponding element definition via systemElementUID, from which its geometry, geometry representation, and mass-related properties are derived.
A component may be explicitly positioned by a transformation and, optionally, by a parent reference. If no transformation is defined, the component is considered unpositioned. In that case, local geometry and local mass properties may still be available, but the global center of gravity cannot be evaluated.
The referenced system element may define either a physical or an envelope representation. Mass properties are taken from the referenced element definition if available; otherwise they may be derived from density and geometry.